top of page
Minghao Zhou
Rigging / Tool Technical Artist
Eroding VFX, Material and Quick Editing Tool
A quick editing tool and the material I create for eroding VFX.
Three character eroding effects based on a base material I made.
Here is the base material I made (by UE4 blueprint). Highly editable and friendly to artists.
This is the tool I scripted to adjust the eroding angle and make some tests.
The blueprint of the tool.
Platform: PC
Software: UE4
Time: 2 weeks
Project Detail:
This is my practice of VFX creation and tool development. When I made the material and the tool I tried to think about what artists need in VFX creation and how I can make the tool easy to use in the development phase.
bottom of page