top of page

Light, Minos

A procedural animation tech art demo that was individually created for the original 3D engine project in Tencent.

Platform: PC

Software: UE4, UE5, 3ds Max, Maya, Houdini

Time: 3 months

My responsibility:

Write plug-ins to create animation for 1000+ ball models

Write plug-ins to transfer files between software

Procedurally generate the track models

bottom of page