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Silt Symphony

A digital installation for my BFA show, consisted of three perspectives of one dynamic 3D environment.

Gallery Installation

Platform: PC

Software: UE5, Maya, Substance Painter/Designer

Time: 2 months

Project Concept

”Silt Symphony” consists of objects that are indivisible in my growing up in Baoshan, Shanghai, an industrial town built around one of the largest steel factories in China. Through the animation and the poem I wrote and read in my hometown dialect, I create a memorial for my beloved but disappearing industrial hometown. It carries a weird nostalgia of a kid belonging to the industrial world that he can never return to in the deindustrialization era.
 

It is a memorial of my beloved but gradually disappearing industrial town which was once full of factories, construction sites, waste gas, smog and countless blue-collar workers. It is a weird nostalgia of a kid belonging to the industrial world that he can never return to in the deindustrialization era.

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